Developing a serious game for resource recovery

In the project “Gamification of Sanitation Planning”, we are developing a serious game to support sanitation planning and increase the recovery of nutrients from waste flows. This fall we have had a series of workshops focusing on developing the game concept. The target group for the game is politicians and officials in decision-making positions. Other target groups are property owners, community-based organizations, students and other officials involved in sanitation planning. The aim of the game is to get the target group to understand what nutrient cycles are and what can be done to facilitate the construction of resource-recovery systems, i.e. how can different groups take responsibility? The game should also be fun to play, engaging, be able to inform about new technologies and lead to increased understanding of other actors’ perspectives. The game itself will be developed in early 2019 and be ready to test with audiences before the summer.

Contact: Jennifer Mcconville

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